I did pick it up when it was $10, and it's a really good little game. Definitely worth the $10, and certainly a worth-while purchase at $15 or even $20.
Alan Wake looked to be a really good game, but just didn't light up the sales charts like it rightfully should have. Meanwhile Heavy Rain sold more in its first week than Alan Wake has sold total (according to VGChartz, at least). I'm not saying one is better than the other, but Playstation fans are more spread out among genres. The first Halo MADE the XBox brand, which attracted shooter fans, which attracted shooter developers, which attracted more shooter fans, etc.
Games generally don't sell that much. It's like saying "There's no reason other movies don't sell tickets like 'Avatar'."
Of those people, about half of them intend to buy them. Since it is mostly the die-hard fans that know about them right now, they won't have a 50% attach rate at the end of the day, but 9% isn't accurate, either.
The article says that the Natal "intenders" are the XBox 360 "purists." Meaning that Natal is not attracting new consumers yet, while Move is more likely to drive new console sales.
Honestly, though, I would like to see this study AFTER E3 or even a few months from now, when more people outside the enthusiasts are aware of both.
The LAST thing I need is a pic of that.
WHAT are they holding for E3 that they are announcing this just days before?
They either have something big, or they just don't care about it.
Edit: maybe Sony is trying to pre-emptively defuse any bombshells Microsoft has in the works. Anything MS shows will have a little less impact because we will be waiting to see what Sony has.
@ Optical_Matrix: If they don't, this tactic could very well backfire on them if we're left wonde...
The only way to settle an argument about quality is this: how many people have watched it? If it's a lot, then I am proven correct, if it's not a lot, then it's because it's a niche video and, really, it did better than we could have expected, anyway.
You're only giving it such a low score because it's a Flash video. It clearly deserves a 4.873.
They will see that others act that way, but they won't see that they themselves do.
Those people who don't game regularly and get intimidated by the dual analog sticks and ten buttons. Oh, wait, "if you push too hard on the stick that's ANOTHER button?!?" Those people can't find the "X" button quick enough to do anything, so controllers are extremely limiting to them.
Natal will also open some things up for us core gamers, too. For example, you know those gimmicky-but-cool spots in Killzone 2 where you had to rotate the con...
Like in that Burnout Natal demo, step one foot forward to move forward. Then you could just turn your shoulders to turn, lean to the side to strafe. There are very smart people who get paid a lot of money to come up with ideas, let's have some faith in those people.
The main problem with incorporating Natal into traditional games is the hit to the processor. Graphics and/or physics and/or A.I. need to be sacrificed to run Natal. I see natal getting used mainly for min...
...but not E310.
It will make Halo 3: ODST sales (about 5M) look like a warm-up. Halo: Reach will be on the order of Halo 3, plus or minus.
Where's the "Sales = Quality" crowd with that?
Because after Halo: Reach, Bungie goes multi-platform, and Halo gets handed off to a new team.
Not "a trusted source." Not "an inside source." Not "our connections inside Valve." Is this another case of "a trusted poster on our forums" that sent them a possibly Photoshopped image. It's one thing if your source is legitimate, but this gives no indication of that. Even with legitimate sources, you need to have another source for confirmation before you run it as a news story.
Games "journalism" sucks.
Luckily, I've been playing Demon's Souls offline anyway to keep up my Pure Black World Tendencies for farming.
me-hopes
reminds me of that "If N4G were real life" article.